A basic Discworld campaign, which will probably grow as time and planning go on (probably). Not much to say about it at present.

At some point in the coming weeks, players will be getting together to work on characters—because we will probably have to do that at my house, just to make sure you know what you’re doing. Players should bring pencils, senses of humor, their character ideas, a small stack of computer paper (as an offering to the GM) and one white sheet, preferably one which can be left at the GM’s house, although this is not mandatory.

Let me rephrase. The sheet is mandatory. Leaving it here is not.

Anyone who would like to bring plastic wine glasses will be rewarded, possibly with an extra ten points to spend on their character. Because I don’t play fair.

Discworld Campaign